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Mptool 3d rolled dice
Mptool 3d rolled dice












  1. #MPTOOL 3D ROLLED DICE UPDATE#
  2. #MPTOOL 3D ROLLED DICE CODE#
  3. #MPTOOL 3D ROLLED DICE PLUS#

  • Add any gameobject to the faces, instead of just sprites.
  • Add animations and other details to faces, for example by making them pulse.
  • Change faces at will, or in response to the dice coming to a rest.
  • This allows you to control faces dynamically and do things such as: This means you can now choose for sprites to be separated on the dice's face instead of being drawn over a texture. The major change in this version is the support for dynamic faces. I updated Dice Master to version 1.1.0 with new features!

    #MPTOOL 3D ROLLED DICE UPDATE#

    I'll be working these two items this weekend and if I get either desired result, I'll update here.

    #MPTOOL 3D ROLLED DICE CODE#

    I'm trying to find a way to make the list flexible so I can use the code for any size dice.

  • My current code is locked to 6 sided dice.
  • Every time I run the game, the result counts all start back at 0 (I think I need to figure out serialization to fix this).
  • I can't seem to keep the roll results between plays.
  • After some tweaks, those now work properly as well. I added some if statements for each result so that new logs appear based on how many times each result occurs. When I press 'Play' the dice roll and the result of each die is tallied and added up properly.

    #MPTOOL 3D ROLLED DICE PLUS#

    With the help of a friend and some internet goers plus your initial code, I made a list that maintains count of the 6 different possible results from my 6-sided test dice. I've gotten close to the results I've been wanting but I'm suck on 2 final items for now. I've been learning to code + working on my code all week. Weighted dice, sound effects on hit, different gravity, and more!Īny question, comment, suggestion, or general feedback is welcome!.Test scenes for throwing, rolling, and using the runtime checking system.

    mptool 3d rolled dice

  • High- and low- poly meshes for all 7 dice types.
  • 7 dice types (from D2 to D20) with default prefabs provided, plus several custom dice.
  • Physics materials and masses that mimic real dice.
  • Visual gizmos for dice, spawner, thrower, and spinner.
  • Optimized textures or dynamic faces: your choice.
  • Spawner, thrower, and spinner mechanisms included.
  • mptool 3d rolled dice

  • Automatic and optimized number detection on rest, with an event-based inspector hook.
  • Uses PBR materials to create realistic dice.
  • mptool 3d rolled dice

  • Numbers, pips, colors, and special sprites to create custom dice out of the box.
  • A complete editor for creating your custom dice without a single line of code.
  • It also allows you to control the behaviour of any dice at runtime: throw and spin dice, spawn them, and check their result. This tool will allow you to create custom dice from scratch, no coding required. Check the latest post!ĭice Master is the complete solution for dice creation, spawning, throwing, and runtime handling.
  • The asset has now been updated to version 1.1.0, with the new major feature of dynamic dice.













  • Mptool 3d rolled dice